Monday, February 17, 2025

Glorious Dungeon Racing

 


Glorious Dungeon Racing is my barely tested work up for a GLOG-a-like dungeon racing game. 

The general idea is that players form a wacky racing team and compete against other weirdos in a Race. Tracks range from dungeons to battlefields, cities, sky castles, etc. Each track is broken into a series of sub-components called Gauntlets with their own Round limit and challenges to overcome. 

In the Campaign style of play, Races are strung together into 4-Race Cups which sees the Party traveling to the new Track, planning and taking downtime actions to learn about the track, fixing their Vehicles, and rubbing shoulders with other Racers and taking up some optional objectives for the Race. 

Base Rules

Classes

Example Track

Track Map

Thursday, January 16, 2025

New Year, New Blog

The Dungeon has been quiet as of late as I have been absorbed into a new project I am working on- but rest assured there will be more Dungeon posts as I start working through my drafts. 

 

My new project is a mecha strategy game called Aegis Ascendant which I have quarantined over on its own blog as of today to keep this one strictly for tabletop discussion, but check it out if you're interested!

Cheers and happy (belated) New Year!